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Jesse Camilla Dunne

Program Manager, Producer

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LoL & TFT

Worked on a variety of Hextech Engine teams, as leadership providing evolving business needs as the teams shifted:

Game Engine Team

Devices Team

Hextech Platform

Hextech Foundation

Hextech Developer Experience

As these team’s Technical Producer I was responsible for organizing and facilitating team meetings/rituals, manage work backlog, active work, and project reporting, as well as managing and monitoring general team health including onsites, roles and responsibilities, technology coverage. I worked with closely with the team’s Product, Engineering, leadership to define and deliver towards game team’s needs, maintaining and improving core infrastructure.

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Vanguard x LoL